The left side is more about the actual game and the right side is more about the player's system information.On mac open finder, hold down ALT > click Go then Library in the top menu bar. This folder is located at the following path: Mac OS X: /Users/Your Profile Name/Library/Application Support/minecraft.When the reducedDebugInfo gamerule is set to true, only the starred items are included, in order from top to bottom. To conduct the ping test online simply go to one of the many online ping testing sites and hit start.Move the Jar file to the Mods folder. Internet ping test: Checking your ping on the internet is another easy option. This in game ping test will give you the most accurate measure of network performance for the specific game and server you are playing on.Similar to XYZ as above, rounded down to a whole number.The location of the player within a chunk, and the location of the chunk within the world. Displays the total number of entities (including mobs and dropped items) in loading chunk.The most chunks that can be loaded on the client.Not sure what it does yet, something related to server chunk stuff.The current dimension of the player with the count of force loaded chunks (FC = Forceloaded Chunk).X: Player's location in blocks East of 0,0 (negative values are to the West).Y: Player's (feet) altitude in blocks (63 is overworld sea level, 11 is overworld lava flood level, 32 is nether lava sea).Z: Player's location in blocks South of 0,0 (negative values are to the North).The coordinates of the block the player's feet are in, in xyz format. May previously have been the number of entities removed due to hidden chunks. But still, lower ping Better connection.Displays the version, whether it is vanilla or not, or whether it is a snapshot or not.Shows the max framerate ("inf" if Unlimited) and the Graphics type ("fast" if Fast, "fancy" if Fancy and "fabulous" if Fabulous!), including cloud settings ("fast-clouds" if Fast, "fancy-clouds" if Fancy and none if clouds are off), as well as if the player has VSync turned on or not.The time it takes for a tick on the integrated server.Number of packets received by the client.Number of chunk sections rendered over the total number of chunk sections in the loaded area.Available buffers to use in the batching process.Number of rendered entities over total entities.Unused, always 0. When you launch Minecraft and click the mods button you should now see the Better-Fps Mod is installed.For Minecraft a 100-200 ping wouldn't be all too bad to you as Minecraft isn't as intense and exciting as online shooters, so when I go over 100 ping on shooters, I get upset and find a server more close to me. Place the mod you have just Better-Fps Mod downloaded (.jar file) into the Mods folder.
Get Better Ping For Minecraft On Mac Open FinderSame caveat as above.The third number is the amount of light from other blocks (e.g. Note that there are a few caveats here due to the sky light level showing the light level the block would get from the sun in full daylight, but does not account for the lower light levels at night or during a storm.The second number is the amount of light from the sky at the block the player's feet are in. The two numbers at the end indicate the player's horizontal (azimuthal) and vertical (altitudinal) rotation.The client-side light values, where a is the sky light level and b is the block light level.The first number is the total light level where the player's feet are. Toward Positive X/Z indicates the player's alignment toward the x/z axis. Used for biome placement, and does not affect terrain.H: humidity. Higher values result in flatter biomes, lower values in mountainous biomes.T: temperature. Used to distinguish ocean and land.E: erosion. Only displayed when using the multi_noise biome source.C: continentalness. The second number in parentheses displays the number of in-game days the player has been in the world.Shows the noise values used to generate terrain and biomes. See Difficulty on how this works. Can be one of Mushroom fields, Deep ocean, Ocean, Coast, Near inland, Mid inland, or Far inland.E, T, and H: erosion, temperature and humidity, respectively. Can be one of Valley (rivers), Low, Mid, High, or Peak.C: continentalness. Only displayed when using the multi_noise biome source.PV: peaks and valleys. Also used to determine the placement of unique biomes like sunflower plains and ice spikes.Categorizes the noise values used to generate terrain and biomes. Used for rivers and, in places with low erosion, to determine if the biome is in a valley, peak, or in between. Appears to be related to aquifersShows the total amount of mob-spawning chunks (usually 289).Shows the total amount of monsters that count towards the mob cap.Shows the total amount of creatures (passive mobs that spawn on a surface).Shows the total amount of ambient mobs (bats).Shows the total amount of underground water creatures (axolotls and glow squids).Shows the total amount of water creatures (squids and dolphins).Shows the total amount of water ambient mobs (all 4 types of fish).Represented by: Number of sounds playing/maximum of sounds playing.The first pair represents normal sounds like breaking or placing a block, moving or burning fire.The second pair represents streamed sounds, such as music, music from music discs, and loop ambience sounds.The mood value in parentheses indicates how close the player is to the next mood ambience sound being played (see Ambience#Mood algorithm).The file path of the currently-active shader (within the "assets" directory of minecraft.jar). Lower values lead to more noisy terrain like the shattered savanna biome.JA: unknown. A flattening factor that affects the "shatteredness" of terrain. Appears to be related to the distance from waterF: factor. Derived from the weirdness noise value.O: unknown. ![]() The graph also provides ticks per frame with a line marking 1⁄ 20 ticks per frame. The graph is color coded from green to yellow to red, with green being faster frame time, red being slower frame time, and yellow in between. Frame time graph Bar chart in the lower left of the Alt + F3 debug screen displays real time measurement of seconds per frame with lines marking 1⁄ 60 and 1⁄ 30 seconds per frame. Press 0 to go back to the previous section.Screenshot of the debug pie chart in Java Edition 1.16.1. More detailed information about one section can be displayed by using the keys 1-9. Dmg file opener for androidNote that when using a specific key combination like F3 + N, F3 + B, etc., the debug screen does not open.
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